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Borderlands 2 cheat engine community day skins
Borderlands 2 cheat engine community day skins






borderlands 2 cheat engine community day skins
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  2. #Borderlands 2 cheat engine community day skins mods
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These mods should use the set command in the Unreal console to change in-game variables.

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a launcher dropped when you rolled 19 will be purple, a launcher on a double-20 should be a legendary (I got a pyrophobia this way).This is a repository for Community Mods made for the Borderlands series (specifically BL2 and BLTPS). As best as I can tell the launcher will be the higher of the rarities corresponding to the roll - e.g.

borderlands 2 cheat engine community day skins

I am fairly certain they don’t ever do the “eridium and cash” drops that some other red chests can produce.Įxception: When a rocket launcher drops, you will get only the one item. I think these chests may not drop relics, but that may just be my memory failing. Et Cetera.Īny drops from the chests must be non-uniques in the global loot pool - you won’t get a Norfleet, you won’t get E-tech relics, you won’t get any of the “_ of Terramorphous” items, etc. The pattern should start to be clear at this point.

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Similarly, the probability of getting a 19 when rolling two is twice the probability of the first die being a 19 times the probability that the second is 18 or below, PLUS the probability of rolling double 19s. So the probability of getting a single-20 when you roll two is 2 1/2019/20 = 38/400, or 9.5%. Add the probabilities of these two events and you get your chance of a single-20. That’s also the probability of getting a non-20 on the first Die and a 20 on the second. The probability of getting a 20 on the first die and a non-20 on the second is 1/20 * 19/20.

borderlands 2 cheat engine community day skins

The probability of a single 20 when you roll two is the probability of getting one die that’s a 20 and one die that is not a 20. In effect this means there’s only a 1/400 (0.25%) chance of getting double-1s, and similarly there’s only a 1/400 chance of getting double-20s. When You roll two, this changes because you always get the higher of the two rolls, except for the double-1 and double-20 outcomes.įor these special cases, since each of the two rolls are (presumably) independent, the probability of occurrence is the probability of rolling a 1 on the first die times the probability of rolling a 1 on the second. So in effect rolling one means a 70% chance of garbage (1 - 14), a 20% chance to get blues (15 - 18), a 5% chance to get 1 blue and 1 purple, and a 5% chance to get 2 purples. When you roll one, you have an equal 5% chance of getting any result. Paying 5 E to roll two doesn’t just get you the chance for a legendary, it also increases the probability that you’ll get a higher number on your roll. Now for the part of the discussion that has (Gasp) math. There is no special result for any other doubles (a double-18 gets you the same result as an 18). The RNG basically rolls two D20s and displays the higher roll - unless you get double 1s or double 20s. Here’s a list of the loot you’ll get with each number rolled.

borderlands 2 cheat engine community day skins

The number Tells you what kind of loot you are getting (by rarity). When you “roll,” the die will spin, then a little number will appear over the chest.

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When you approach one you’ll be given the option to “Roll One” for free or Roll Two" for 5 Eridium. The chests I’m referring to are the red chests from DLC4 that have two little D20s on top of them. I haven’t seen any posts about how these chests work, but I figured some forum users might find this information useful.








Borderlands 2 cheat engine community day skins